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DIY desserts and tie dye shirts – Mobile games inspired by social media (part 2)

PreMortem.Games

Social media has a knack for bringing niche topics to the attention of a large audience. Lately, we see more and more games inspired by these social media trends making it to the top charts in terms of downloads. AppMagic investigates the rise and fall, successes and failures of these specific types of games. Think again.

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Why Choosing Unity to Create an Android Game in 2023

Moonmana

This time we’ll unveil the most common reasons why studios choose Unity for creating a game for Android in 2023. Keep on reading and find out what it takes to build a highly-rated mobile game by using the Unity engine and what you should be ready to go through. Is Unity Good for Mobile Games?

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Hypercasual games stagnate, but Japanese publisher KAYAC maintains faith

PreMortem.Games

” “As evident from everyone’s fixation on social media for years, content that humans instinctively find interesting continues to emerge infinitely. We can take inspiration from content going viral on platforms like TikTok and YouTube, and indeed, we have created hit games in 2023 by doing so. .”

Games 104
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2021 Predictions #8 Three Growth Opportunities Unlocked by IDFA Depreciation

Deconstructor of Fun

Eric is a media strategist, quantitative marketer, and author who has spent his career working for transformative consumer technology and media companies. Eric is the author of the book Freemium Economics and the founder of Mobile Dev Memo , the ultimate growth blog and podcast. Access all of our previous predictions.

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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

With increased competition from IDFA regulation changes and new games consistently entering the market, two of the biggest challenges facing publishers and mobile game studios are acquiring new players (UA) and keeping those players in your game (player retention).

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The Game Industry Has Spoken: Remote vs. Hybrid vs. On-Site

Deconstructor of Fun

My assumption is that the more junior folks would gain from working on-site, both in terms of skill development as well as building their network in the industry. My hypothesis, based on dozens of conversations with games executives, is that the push for on-site is something executives of large companies can afford.

Games 98
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2022 Predictions #1 The King is back, Merge overheats and Hypercasuals falter

Deconstructor of Fun

Summarizing an entire year of mobile gaming while providing predictions for what is going to happen next is a challenge that we at Deconstructor of Fun undertake every year. An essential data platform for all mobile gaming studios. The Macro-Level View As we know, 2020 was a year of unprecedented growth for mobile games.

Puzzle 52