Dev snapshot: Godot 4.0 beta 4
Mircosoft Game Dev
NOVEMBER 4, 2022
2D: Make TileMap terrain painting not change neighbors centers bits ( GH-67390 ). Multiplayer: Move packet relay and peer signaling code to SceneMultiplayer ( GH-67094 ). Physics: Optimized support function for large meshes ( GH-64382 ). beta 3 (209 commits – excluding merge commits ― from 78 contributors).
Let's personalize your content