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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Physics: Heightmap collision shape support in Godot Physics 3D ( GH-47349 ). See the full changelog since 3.3-stable

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

development branch (see our release policy for details on the various Godot versions). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). The upcoming Godot 3.4

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

development branch (see our release policy for details on the various Godot versions). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). The upcoming Godot 3.4

Beta 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.3 , after more than 7 months of development! While most development focus is on our upcoming Godot 4.0 x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience.

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.4 , after more than 6 months of development! While most development focus is on our upcoming Godot 4.0 x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience.

UX 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Black Pellet , an upcoming claymation-style Western adventure by Raisel Edwards , which is being developed with Godot 4.0. See this demonstration made by MewPurPur : Improved ColorPicker UX ( GH-62910 ). GUI: Improve ColorPicker UX ( GH-62910 ). Major changes.

Beta 52
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Dev snapshot: Godot 4.0 beta 3

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Black Pellet , an upcoming claymation-style Western adventure by Raisel Edwards , which is being developed with Godot 4.0. See this demonstration made by MewPurPur : Improved ColorPicker UX ( GH-62910 ). GUI: Improve ColorPicker UX ( GH-62910 ). Major changes.

Beta 52