Remove Collision Remove Mesh Remove Scripting Remove UX
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Beta 52
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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Revamped collision layer grid in the inspector. by calling queue_free() ) but is still accessed somewhere else in a script. release, adding an AESContext to provide a scripting interface to AES-ECB and AES-CBC encryption/decryption methods. Fixes depth sorting of meshes with transparent textures ( GH-50721 ).

UX 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). Import: Respect 'mesh compression' editor import option in Assimp and glTF importers ( GH-39134 ). Editor: Add editor freelook navigation scheme settings ( GH-37989 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). Import: Respect 'mesh compression' editor import option in Assimp and glTF importers ( GH-39134 ). Editor: Add editor freelook navigation scheme settings ( GH-37989 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). GridMap: Implement individual mesh transform for MeshLibrary items ( GH-52298 ). Mesh: Implement octahedral map normal/tangent attribute compression ( GH-46800 ). Mesh: Options to clean/simplify convex hull generated from mesh ( GH-50328 ).

Beta 52