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Chrome Valley Customs - Can a Male Audience and a Puzzle Game Be a Match?

Deconstructor of Fun

This is a much-dreaded question game developers ask themselves at every stage of game development. And if the game you’re working on is a match-3 puzzle, there is a widely accepted assumption that your target audience primarily consists of women aged between 25 and 45. Who is your target audience?

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8 Key Factors to Ensure Flawless Nintendo Testing

iXie gaming

Nintendo, a household name in the gaming world, has a long-standing tradition of delivering high-quality, immersive gaming experiences to its fans. Thorough testing is a crucial part of the game development process to achieve this level of excellence. But what does Nintendo game testing entail?

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How to Turn Your Smartphone into a Gaming Console: The Best Gaming Apps

Big Games

Our smartphones have become more than just communication devices- they are now powerful gaming consoles that fit right into our pockets. With an extensive array of games at our fingertips, turning your smartphone into a gaming console is easier than ever. Fortnite Fortnite needs no introduction.

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Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

“Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.” Naoum calls himself a jack of all trades, a master of none, so going solo on game development made a lot of sense. Making games is different to making anything else. The day to day.

Dev 104
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Lessons from the success of Venba

Game Daily

It’s a short narrative game about a Tamil family who immigrate to Canada. Through a series of cookery puzzles and dialog choices, players are immersed in Tamil culture, and the family’s emotive saga. “It was a traditional game where you play as a superhero overcoming enemies and obstacles,” he says.

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Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

“Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.” Naoum calls himself a jack of all trades, a master of none, so going solo on game development made a lot of sense. Making games is different to making anything else. The day to day.

Dev 104
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Tasty Humans: How Our Board Game Raised $20,536 on Kickstarter

Brand Game Development

After a year of development, Tasty Humans raised $20,536 on Kickstarter. It’s a puzzle-solving, tile placement board game for 1-4 players where you play as a fantasy monster who’s hungry for villagers. We could not be happier with how the campaign turned out, and the game is available for pre-order now !

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