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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery.

Puzzle 254
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Chrome Valley Customs - Can a Male Audience and a Puzzle Game Be a Match?

Deconstructor of Fun

And if the game you’re working on is a match-3 puzzle, there is a widely accepted assumption that your target audience primarily consists of women aged between 25 and 45. A very casual summary of the casual puzzle player demographics. Puzzle RPG is the first thing that comes to mind for puzzle games that target a male audience.

Puzzle 98
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How to Turn Your Smartphone into a Gaming Console: The Best Gaming Apps

Big Games

Our smartphones have become more than just communication devices- they are now powerful gaming consoles that fit right into our pockets. This battle royale sensation has taken the gaming world by storm, offering fast-paced action, engaging building mechanics, and a vibrant virtual world. Fortnite Fortnite needs no introduction.

Console 52
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8 Key Factors to Ensure Flawless Nintendo Testing

iXie gaming

Communication and Collaboration Effective communication is crucial in Nintendo testing. It helps ensure everyone understands the game’s testing objectives, goals, and mechanics. To succeed in Nintendo testing, you must be prepared for many replays since Nintendo games often have hidden secrets and intricate puzzles.

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Lessons from the success of Venba

Game Daily

Through a series of cookery puzzles and dialog choices, players are immersed in Tamil culture, and the family’s emotive saga. “Then I had this idea that I wanted to make a game about a mom who is in Canada, and she communicates with her child through food. To pursue storytelling through play mechanics.

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Tasty Humans: How Our Board Game Raised $20,536 on Kickstarter

Brand Game Development

It’s a puzzle-solving, tile placement board game for 1-4 players where you play as a fantasy monster who’s hungry for villagers. Join my community of over 2,000 game developers, artists, and passionate creators. On the note of mechanics, we were really lucky. Need help on your board game?

Art 130
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Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

Solve puzzles and wander your way across the iris, and through the life, of Impressionist painter Claude Monet. Is this mechanic fun? I still love to see how things work, and if they are broken I love the puzzle of how to fix it. Especially an indie 2D side scroller puzzle game. I think Limbo was a team, but still).

Dev 104