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Exploring the Boundless Potential of XR and AI

Logic Simplified

XR has a wide range of applications, from gaming and entertainment to education and training. XR and AI are not mere toys for gaming and entertainment but can also be used to create highly realistic training simulations for a wide range of industries, including healthcare, military, and aviation.

AI 91
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The Transformational Power of AR and VR in GamingĀ 

iXie gaming

This makes the gaming experience more engaging and entertaining. Educational Benefits AR and VR Games offer more than just fun. They can be used for educational purposes, achieving better results than conventional teaching and learning mechanisms. Many companies have ventured into AR/VR game development for educational purposes.

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Poker on Film: Why Casinos Remain Appealing in Cinema

Filmustage

Filmustage does not aim to educate, but to gather a close-knit film community around us. Both of the above films also introduce key poker concepts, such as going all in and bluffing, and make them part of the storyline. Today, we'll try to explore some of the reasons that people love casinos and poker on film.

Film 52
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How Star Wars changed the cinematography

Filmustage

Filmustage does not aim to educate, but to gather a close-knit film community around us. It is with such introductions Lucas began to pitch Star Wars , but most studios rejected Lucas's concept, because the idea of a massive space opera seemed very unprofitable, and expensive to produce. We are open to discussion and criticism.

Film 52
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The Role of Computer Science in Video Games

Game Designing

Most educational institutions require masterā€™s degree candidates to have a computer science degree or a degree from similar fields of study like science, technology, engineering, or math (STEM) before joining a masterā€™s degree program. The course calls for 45 to 50 credits and is two years long. Backgrounds look like real-life images.

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Whether it’s through more immersive gaming experiences, novel forms of communication, or innovative applications in fields like education, healthcare, and architecture, the possibilities are virtually endless. How VR could be used in education, training, telemedicine, architecture, and numerous other fields. and blockchain.

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The metaverse is finally facing a media reckoning

Game Daily

Barely a day goes by without negative news coverage slicing another cut into metaverse hype, either in the form of a big company backing away from previous enthusiasm, or a thundering editorial declaring the entire concept to be yet another tech dead-end. ” Still, the commercial metaverse continues to take a beating in the media. .”

Media 52