Remove Concepts Remove Fighting Remove Playtesting Remove Prototyping
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A New Era of Fighting Games

Sirlin

Former Street Fighter designer / Evolution staff member / writer of competitive gaming guide is working on a new fighting game focusing on easy execution, great online play, and will be free to play." It's clear that we're cut from the same cloth and have similar experiences with competitive fighting games. Did you hear the news?

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

I usually start with a location or concept from which I build a ‘mind map’. This finally leads me to prototyping and validation. I definitely recommend getting feedback from external playtesters at each step “On each one of those steps I end up having one or more concrete ‘products’. What’s your creative process? “My

Dev 158
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Rebalancing Cogmind

Grid Sage Games

Before doing a full item-by-item review, I started with two special categories of unique build-defining items: aliens artifacts and Exiles prototypes. Exiles Prototypes. ASCII art for Exiles prototypes. As an example, by far the most sought after prototype was Lightpack 2.0, Categorical Approach.

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