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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. And that’s where Unity wins.

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Top Emerging Free Game Development Tools and Trends!

Big Games

Find character sprites, environment tiles, UI elements, sound effects, and music tracks, all contributed by artists and musicians within the game development community. Visual Scripting And No-Code Solutions Bolt for Unity: This visual scripting editor within the Unity game engine allows you to build game logic without writing code.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

If you’ve ever wondered what the best game engine is, we invite you to figure it out with us. Let’s discover their pros and cons so it will be easier to decide which engine suits your project better. Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Unity or Unreal?

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Bolt Introduction Tutorial For Absolute Beginners

SOVEREIGN MOON

Today, Sovereign Moon Studios, the makers of your favorite NoCode game development course , are excited to bring you the first installment of our Bolt video tutorial series. Introduction to Bolt & Visual Scripting. In a nutshell, Bolt allows you to design video games without having to write a line of code.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Core: Improve the console error logging appearance: ( GH-49577 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Core: Add support for numeric XML entities to XMLParser ( GH-47978 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Core: Improve the console error logging appearance: ( GH-49577 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Core: Add support for numeric XML entities to XMLParser ( GH-47978 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Core: Improve the console error logging appearance: ( GH-49577 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Core: Add support for numeric XML entities to XMLParser ( GH-47978 ).

Beta 52