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Top Emerging Free Game Development Tools and Trends!

Big Games

Have you ever dreamt of crafting your own epic game? We’re talking free game development software , mind-blowing technology, and trends hotter than a dragon’s breath. Accessibility is taking center stage, making the gaming world a welcoming space for everyone. So, are you ready to unleash your inner game developer?

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Why 70% of Developers Prefer Unity for Mobile Game DevelopmentĀ 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. However, with time, it started supporting multiple platforms.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

If you’ve ever wondered what the best game engine is, we invite you to figure it out with us. Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Having been the market leaders for years, these two are the main candidates for the title of the best game engine. What is Unreal?

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. Console support. is the ability to export games coded in C#, as such it's not fully usable in production yet.

Render 52
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GSoC 2019 progress report #3

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System ā€“ Swarnim Arun. Project: Improvements To Visual Scripting System. Visual Script graph unification. Visual Script tool script. GDScript Language Server by Ankit Priyarup.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Core: Improve the console error logging appearance: ( GH-49577 ). Input: Fix game controllers ignoring the last listed button ( GH-48934 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Core: Improve the console error logging appearance: ( GH-49577 ). Input: Fix game controllers ignoring the last listed button ( GH-48934 ).

Beta 52