Remove Console Remove Mechanics Remove Mobile Remove UX
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The Basic Fundamentals of Game Design

Logic Simplified

We will cover everything from crafting intuitive and engaging game mechanics to creating immersive storylines and themes to prioritizing user interface and experience. Game Mechanics Video game mechanics are the foundation of any game and dictate how players interact with the game world.

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10 Tips on How to Make an iOS Game for Beginners

Big Games

Mobile gaming has experienced an unprecedented surge in recent years, with iOS emerging as a prominent platform for game development. For aspiring game creators, venturing into iOS mobile game development services can be thrilling and rewarding. The mobile app landscape is vast, boasting over 230 billion apps worldwide.

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Game Sound and Visual Effects Testing: A Complete Guide

iXie gaming

For instance, if your game is to be played on a console, PC, or mobile, set up a testing environment that resembles those platforms. UI/UX testing – Assess the user interface to ensure its responsive and intuitive. It is a crucial testing aspect when it comes to game QA, as it assesses all game controls and mechanics.

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2021 Predictions #5 Sports Games Race into a Billion Dollar Club

Deconstructor of Fun

This analysis is written by Mladen Dulanovic , Game Lead from Nordeus, and Om Tandon , UX Director at UX Reviewer. Despite being the smallest category by revenue share on mobile, 2020 was a very good year for Sports & Racing as it breached the billion-dollar mark , with combined revenue of $1.2B Signup for the newsletter.

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

An essential data platform for all mobile gaming studios. Well, one of the biggest trends in mid-core games is growing your business on mobile and beyond. In 2021 the Mid-core category continued to dominate on the revenue side, bringing 45% of all In-App Purchase (IAP) revenues in mobile markets (excluding China, Japan, and Korea).

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The 7 Steps to Successfully Greenlight a Game with an IP

Deconstructor of Fun

Beyond study and instrumentation, there is instinct.” - Annorax* Creating a new F2P mobile game is riskier than it’s ever been. The majority of F2P mobile publishers are prioritizing the improvement of live operations processes for existing products over the creation of new products to generate more reliable revenue and to control costs.

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Product Mindset: Why Does Your Team Need It, and Is It Worth Cultivating?

Deconstructor of Fun

They limit themselves to mechanical testing and don’t raise a red flag if a feature “doesn’t play right” or breaks the gameplay flow of adjacent features. As a rule, this happens after the primary documentation has been written and draft UX mockups are done. QA doesn’t try hard enough to replicate real player behavior.

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