Remove Content Remove Open World Remove Puzzle Remove Sandbox
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Sandbox vs themepark

Raph Koster

I just watched a couple of videos about sandbox vs themepark games (in particular one by NerdSlayer and another by Josh “Strife” Hayes )… One thing that struck me about the ways players often talk about this (because at this point the history is so old) is that people think of sandbox as the older version of MMOs, and themeparks as newer.

Sandbox 64
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The State of the Mobile Games Market in 2023

Deconstructor of Fun

When looking at time spent in games, Creative Sandbox games such as Roblox and Minecraft dominate growth in many markets. At the same time, cross-platform open-world RPG Genshin Impact continues to break new ground, crossing its $3 Billion in IAP Spend in Q2 2022. Globally, time spent grew 25% from 2021 to 2022.

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Garrisons 2.0

Grid Sage Games

The amount of content variety offered by the original Garrison design was more suited to a lower visitation rate, not the “I’m going to play almost my entire run inside these things” which it had become for some people. Sample Garrison content list from Beta 11. It’d sure be nice to resolve that!

Beta 52