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Roblox & Beyond: The Problem with Game Creator Platforms

Deconstructor of Fun

Roblox’s massive success has spawned a number of teams to try and follow suit by creating their own next-gen game creation platforms, but how likely will these efforts succeed given the peculiarities of Roblox’s demographic? We promise to deliver only the most insightful, relevant and entertaining content in your mailbox.

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Top Emerging Free Game Development Tools and Trends!

Big Games

We’re also zooming in on trends that’ll have your game soaring across platforms, rocking real-time multiplayer, and even letting players team up and build together. Here are some of them: AI-Powered Content Creators Ludo AI: This tool excels at generating gameplay concepts and mechanics based on your preferences.

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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Cross-Platform Compatibility Cross-platform gameplay is one of the biggest game development trends of 2023. So, game developers must seek mobile game engines that support cross-platform development. However, with time, it started supporting multiple platforms. Let’s find out. And that’s where Unity wins.

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Bolt For Beginners: How to Use Unity’s Bolt to Move Objects

SOVEREIGN MOON

In this tutorial you’ll learn how to move a game object without having to have any knowledge or coding whatsoever using Unity’s Bolt visual scripting tool. . So be sure to subscribe to our channel to get updated when we publish content like that. Read the Full Tutorial ? Let’s jump in.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Now cross-platform game development with Unity is possible. Due to its extensive asset store, versatility, and a multitude of tutorials and online courses, Unity has become the most popular 2D and 3D development platform in the world. Or do the two platforms remain equal? Unreal Engine uses C++, and Unity comes with C#.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ). Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ).

Beta 52