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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.4 , after more than 6 months of development! While most development focus is on our upcoming Godot 4.0 x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

release, which is already quite feature-packed a mere 3 months after the 3.3 and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Animation: Add animation "reset" track feature ( GH-44558 ).

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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 development branch (see our release policy for details on the various Godot versions). and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). The upcoming Godot 3.4 Highlights.

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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 development branch (see our release policy for details on the various Godot versions). This beta 4 build provides additional features and fixes to bugs reported against previous builds. The upcoming Godot 3.4 beta 3 and beta 4.

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Dev snapshot: Godot 3.2.2 beta 2

Mircosoft Game Dev

release with bug fixes in 3.2.1 , we're now looking at integrating some new features that didn't make it into the 3.2 merge window but have been further developed and backported since. is going to add 5 major features: C# support for the iOS platform , courtesy of Ignacio ( neikeq ). After refining our Godot 3.2 Other changes.

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Dev snapshot: Godot 3.2.2 beta 3

Mircosoft Game Dev

release with bug fixes in 3.2.1 , we're now looking at integrating some new features that didn't make it into the 3.2 merge window but have been further developed and backported since. is going to add 5 major features: C# support for the iOS platform , courtesy of Ignacio ( neikeq ). After refining our Godot 3.2 Other changes.

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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

The main development effort then moved towards our future major version, Godot 4.0 (see branch is worked on in parallel and receives minor updates to fix bugs, improve usability and occasionally add some compatible features. we could take the time to add some new features to the 3.2 New features! But Godot 4.0

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