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RP4K Teacher Profiles: Gabriel Dibenedetto

Real Programming

Education and Background Gabe has worked for RP4K almost since moving to Ontario from Italy in 2017. Gabe develops models of worlds powered by the coding language C++ to test and simulate how rugged electric vehicles would handle the terrain. In addition to simulation, he also works with engineering and perception.

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The Role of Computer Science in Video Games

Game Designing

Most educational institutions require master’s degree candidates to have a computer science degree or a degree from similar fields of study like science, technology, engineering, or math (STEM) before joining a master’s degree program. The course calls for 45 to 50 credits and is two years long. Check out their specific roles below.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Talking about quality training courses that add up to the real educational value, Unity developers are lucky to have a wider pool of options. Just for you to compare: the Udemy education platform offers around 2,200 courses for Unreal Development, while there are 5,500 courses focused on Unity. Additionally, UE is good for prototyping.

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We Dwell in Possibility as queer gardening simulation

Radiator Blog

all drawings by Eleanor Davis "We Dwell in Possibility" (WeDIP) is a new queer gardening simulation game about planting bodies and ideas, and watching them grow into a kinetic landscape. It's a zoomed out perspective, it's not immersive, it's a simulation. Naked simulated AI people ("peeps") arrive and flow across the terrain.

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Innovative Director: James Cameron

Filmustage

Filmustage does not aim to educate, but to gather a close-knit film community around us. But in 1974 he left the college to devote himself to work and self-education. A large part of the budget was spent on underwater filming (the special effects were not yet perfect enough to simulate the underwater world in a film studio).

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

As a pioneer in the field, Silkin reminisces about the time when VR was essentially a prototype cluttered with wires and bulky headsets. How VR could be used in education, training, telemedicine, architecture, and numerous other fields. The idea of immersive and interactive experiences extending beyond gaming was also discussed.

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What Is AI Art and How is it Created?

Game Designing

It improves the visuals and the performance of game simulations and provides more realistic, interactive, and immersive gaming experiences. Although humans still produce the finished design, AI art speeds up design stages like brainstorming, idea generation, conceptualization, prototyping, and client pitches.

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