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The Heart of Gaming Is the Power Fantasy

The Bottom Feeder

If you like weird, retro indie games or RPGs, it’s worth a look.) Video games function best as power fantasies. Not all games are power fantasies, and not all gamers want that. What Do We Mean By "Power Fantasy"? Power Fantasy" is usually used as a pejorative term. They are power fantasies.

Fantasy 83
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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Solo dev Graham Reid: “Being part of a like-minded community is really important” Young Dutch indie developer Lente is something of a free spirit. Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Every man and his dog has made an indie game but no one has painted a game yet.

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GameDev.tv Community’s Top 10 Games in 2023

DameDev.tv

Whether you're a fan of heart-pounding action, deep narrative adventures, or enchanting fantasy worlds, there's something here for everyone. Final Fantasy XVI Final Fantasy XVI continues the series' legacy with its breathtaking visuals, compelling story, and innovative gameplay. Final Fantasy XVI 7.

Fantasy 76
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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. It allows players to instantly swap places with any physics based object which allows for some clever puzzling through the relentless levels. “We

Pixel 141
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3D Art Styles For Games

Moonmana

This style can be a nice option for adventure, mystery, and puzzle games. Fantasy Realism. Fantasy realism is used for games full of movement, action, and drive. Games developed with the fantasy realism art style often involve aliens, races, and creatures that aren’t “real” yet are depicted realistically within the game world.

Art 52
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Six Truths About Video Game Stories

The Bottom Feeder

Our tiny company has been earning (well, "earning") a good living making indie computer games for 27 years now. I'm not a great fantasy writer. A really solid story in an indie game. Portal and Portal 2 were adequate, competent puzzle games elevated into hit classics by good writing. We sell words. Now let's be clear.

Writing 57
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

The common point is that both were the co-founders of the indie games company Scuttlebutt Games. The profiles make me think of something indie-looking. This second team is a bit of a headscratcher: Can an indie game team create something on PC and Console with a big-enough scale to be worth for Supercell?

Studios 52