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The Spine Animation Story at Logic Simplified

Logic Simplified

Each image part was converted to mesh. The USP of Spine animation software is how smoothly it converts an image part to mesh. In each mesh vertices are placed to define how we want to move the character. Bones are created to help the mesh move and provide fine-tuned control. It is these vertices which can be moved.

Animation 107
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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. What is level of detail (LOD)?

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Coherent Creature Design

Mnenad

All the special features of other bird species are recognisable for us, because they differ from this ideal type. One thing I had to keep in mind was again the number of polygons I want to use for each model. An easier step would have been to simply transform the sculpted mesh into a new object in Cinema4d.

Terrain 52