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The Base Mesh 2.0

Game From Scratch

GameFromScratch.com The Base Mesh 2.0 Today we are revisiting The Base Mesh 2.0, a resource we first featured back in 2022. In that earlier feature, TheBaseMesh.com featured over 250 high quality low polygon UV unwrapped meshes that are game ready or well prepared for sculpting.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. will be required.

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5 Factors Which Vary Unreal Engine 5 from Unreal Engine 4 

iXie gaming

Game developers looking to push the boundaries of what is possible in their games will find that Unreal Engine 5 offers a suite of powerful tools and features to help them achieve their vision. Features The Unreal Engine, which was written in C++, is highly portable and supports a variety of systems.

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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ).

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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ).

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Godot 3.5: Can't stop won't stop

Mircosoft Game Dev

is out and it comes fully packed with features and quality of life improvements! Most of work was aimed at implementing missing features or fixing bugs which are critical for publishing 2D and 3D games with Godot 3.x, x, and at making the existing features more optimized and reliable. After 9 months of development, Godot 3.5

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Release candidate: Godot 3.5 RC 3

Mircosoft Game Dev

is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. stable for all users.

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