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Find Your Destination by Making Wrong Turns

Brand Game Development

Your final game will bear little resemblance to your first draft. The best way to make a good game is to play-test it to death, hammering out all the inconsistencies and problems. Need help on your board game? Accept that people will horribly break your game. Accept that your rules are borderline unreadable.

Mechanics 130
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Overcome the Horror of Creative Freedom and Turn it into Fun

Brand Game Development

Need help on your board game? When it’s time to get creative, throw out your preconceptions of right and wrong. Yes, game development, novel writing, music making, film production, and all the other creative endeavors require a lot of iteration and rigor. You have to find your destination by making wrong turns.

Horror 130
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Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

When he turned 17 he started his game development journey, determined to create games that would evoke euphoria and give other people a glimpse of what he felt while playing his favourite games. His motivation was to create his first game and prove to himself that he wasn’t wrong. This is his story. A web design business.

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The Economy of the Metaverse | Interview with Epic CEO Tim Sweeney

Deconstructor of Fun

Find out the answers to these questions and more in our Q&A interview session with Tim Sweeney below. In a rare and super in-depth interview with Tim, we asked him several key questions: What comprises the “econosphere”? How will the Metaverse need to support an efficient economy? We’ll be talking about the Metaverse.

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Garrisons 2.0

Grid Sage Games

Eventually Garrisons themselves became a sort of faction home as well, in the form of RIF-using bothackers , which in turn meant that some styles of play encouraged visiting many Garrisons. RIF garrison diving became increasingly common, because it’s a fun style, but we could totally make it even more fun with greater variety!

Beta 52
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Teleportation Mechanics

Grid Sage Games

Your enemies maybe not so much. The ability to teleport across short and/or long distances to instantly arrive at some destination is fairly common throughout the roguelike genre. Teleportation. It’s cool. You like it. The High-powered variety has a pretty significant range boost as well.