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How to Get Started with Your First NFT Game Development

iXie gaming

This will help you shape the gameplay art style, mechanics, and general experience. Upon establishing your audience, brainstorm unique features and game mechanics. Most NFT games grant players meaningful control over their assets. Design a clear game concept integrating NFTs and define gameplay mechanics.

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Would “Sword Art Online” Be a Bad VR Game?

Rampant Games

The closest we had was a short-lived “ Virtuality ” arcade systems in the mid-to-late 1990s, with something like 5 frames per second with flat-shaded, untextured polygons. Once consumer VR hit in 2015, we discovered a lot about VR game design. Worldwide Gated Content. Knockback.

Art 52
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Using Unreal Engine for AR and VR Development

Logic Simplified

To be specific, this surge has been a result of the dynamic audio-visual effects, the natural player-to-character interaction, photorealistic 3D graphics, and engaging levels, characters, and mechanics of the game. The gaming industry is brewing with innovation and new technology trends.

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Coherent Creature Design

Mnenad

Gunther Rehfeld, author of the german book “Game Design und Produktion”  from 2014, mentions the importance of shapes in his chapter about concept art. One thing I had to keep in mind was again the number of polygons I want to use for each model. I put the credits on the end of the post. What's next?

Terrain 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

Balancing relies heavily on gear, maps are crowded with question marks, Boss fights feature repetitive mechanisms. Though, all of these foibles could be found in other games as well. Battle: Simplified skill point system and amazing visual effects The core of the skill system relates to balancing and mechanisms.

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How AI is Taking Over the Gaming Industry and What It Means for You with Adnan Chaumette

Game Dev Unchained

Adnan Chaumette initially entered the gaming industry as a 3D artist before shifting to a more technical role. ” His company, Polygon Flow, develops a library of tools designed to solve specific problems faced by artists and developers. This shift could have both positive and negative consequences.

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