article thumbnail

Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Let’s find out. And that’s where Unity wins.

article thumbnail

Top Emerging Free Game Development Tools and Trends!

Big Games

We’re also zooming in on trends that’ll have your game soaring across platforms, rocking real-time multiplayer, and even letting players team up and build together. Accessibility is taking center stage, making the gaming world a welcoming space for everyone. But that’s not all! And guess what?

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

If you’ve ever wondered what the best game engine is, we invite you to figure it out with us. Let’s discover their pros and cons so it will be easier to decide which engine suits your project better. Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Unity or Unreal?

Engine 52
article thumbnail

Use GDevelop to Make Your Own Games

Game Designing

Once your game is done, GDevelop lets users publish their games to PC, Web, and Mobile platforms. GDevelop is designed for ease of use with a particular focus on beginner game designers and education. GDevelop is not the only game development tool on the market, and its closest competitor is Construct 3.

Games 52
article thumbnail

Godot reaches 2.1 stable!

Mircosoft Game Dev

The most important ones are: New asset sharing platform. comes with our new asset sharing platform, the Asset Library. The idea is that users can post assets, scripts, addons, etc. release, the community has contributed translations on our Weblate platform for an important number of languages. As of the 2.1

Asset 52
article thumbnail

Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Mono build (C# support + all the above).

Beta 52
article thumbnail

Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ).

Beta 52