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Michael Blaker’s Anime Sunday: Most Anticipated Fall 2023 Anime

Game Industry News

Hey all, I’m back for this week’s Anime Sunday with a look at the upcoming season. It’s my Most Anticipated Fall 2023 Anime. That’s it for this week’s Anime Sunday. The post Michael Blaker’s Anime Sunday: Most Anticipated Fall 2023 Anime appeared first on Game Industry News.

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Anime Sunday: Banished Slow Life Episode 01 Impressions

Game Industry News

I’m back with another Fall 2021 series for this week’s Anime Sunday. It’s okay, but frankly it’s not the most exciting Anime I’ve seen. The post Anime Sunday: Banished Slow Life Episode 01 Impressions appeared first on Game Industry News. It’s my Banished Slow Life Episode 01 Impressions!

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I’m making an RPG!

Keith Burgun

Over the past year and a half I’ve been diving hard into a huge number of different RPGs: Nearly all the 1-player Final Fantasies, Dragon Quest, Trails in the Sky, the Tales games, Scarlet Nexus, a really cool Japanese GBA game called Magical Vacation, and a lot more. The working title of the game is Free Tiya Bannet!

Fantasy 119
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Iteration over Innovation? Case: Makeover Match

Deconstructor of Fun

This week, we jump into what it takes to design great Match 3 games and how we would improve Makeover Match. Detective Ethan is on the case making wild conjecture on who may have been the counter-party that suddenly pulled out of Embracer's $2b deal last week. Case: Makeover Match Making games is hard. Iteration Over Innovation?

Balance 52
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

If you’ve ever wondered what the best game engine is, we invite you to figure it out with us. Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Having been the market leaders for years, these two are the main candidates for the title of the best game engine. What is Unity?

Engine 52
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

TWiG #212 - Apple's New Price Points / Game Genre Taxonomy pt 2 / Nintendo's Mobile Strategy ? Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. Subscribe here!

Studios 52
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Supercell’s Strategic Initiatives that Will Transform the Company

Deconstructor of Fun

In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of Mobile Games Executives, published his yearly blog post. FRUSTRATION: These blog posts can also annoy game executives and senior leaders. Since 2018, Supercell has failed to ship a game that could survive a soft launch.

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