Remove space-tales videos
article thumbnail

Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Because, let’s be honest, creating games is hard. This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. It took solo game developer Graham Reid great effort to finish his game. “I Her upcoming game, Spilled! ,

article thumbnail

Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

The world of gaming is always on the brink of something new, something vast, something that promises to change how we play and interact in virtual spaces. I sat down with John Krajewski , the man behind the unique and forward-thinking game, Eco. ” The allure of video games has always been about escapism and achievement.

Indy 105
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How Star Wars changed the cinematography

Filmustage

George Lucas had long envisioned a heroic space fantasy in the style of sci-fi comic books, film series and pulp-novels from the 40s and 50s. The main influence on Star Wars was space operas like the " Flash Gordon" series and the "Buck Rogers" franchise. Wilcox used every technique available, from miniatures to stop-motion animation.

Film 52
article thumbnail

Fantasy Is Universal

The Bottom Feeder

But I do it in a highly popular, successful, vibrant, undervalued medium (video games) instead of a respected, posh medium that nobody cares about (books). My almost thirty year fantasy-writing career has been very prolific (18 all-new games!) More big guns, magic brain powers, and space gods. Look at Game of Thrones.

Fantasy 74
article thumbnail

How to Develop Visually and Physically Accessible Board Games

Brand Game Development

Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the tenth of a 19-part suite on board game design and development. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.

article thumbnail

How EverMerge Made $50M in just 7 Months

Deconstructor of Fun

This guest post is written by Gordon Rowe , an experienced product leader that has spent 10 years building and operating free to play games on mobile, web, and consoles. I’m hooked on this game. from Gram Games, and Evermerge from Big Fish/Neskin Games. It’s 2:02 pm on a Friday and I’ve got a lot of work to do.

article thumbnail

Part 2: How Netflix could become the 'Netflix of Gaming'

Deconstructor of Fun

Written by Ethan Levy , who is always looking for worthy, free-to-play mobile games for the N3TWORK Scale Platform. Ask him about a free, $10,000 UA test for your game. Compared to last month - when we had rumors and scant details to theorize on - we are starting to see the outline of Netflix’s gaming strategy.

Mobile 52