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Bukola Akingbade of Kucheza Gaming on nurturing dreams and shaping industries

PreMortem.Games

A role that she holds dear and that inspired her to establish her company Kucheza Gaming. In 2020 she decided to channel her decade-plus entrepreneurial experience into her current venture leaving everything behind to focus on gaming. The Kucheza family Bukola’s childhood was filled with a lot more physical playing than video games.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity or Unreal? If you’ve ever wondered what the best game engine is, we invite you to figure it out with us. Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. The game development industry is booming, and it’s impossible not to notice how quickly it’s expanding.

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The Growing Significance of Rapid Game Prototyping in Game Development

iXie gaming

It’s no news that the game development sector is a highly competitive one with capable hands who constantly work hard. However, getting a competitive edge in the industry requires creativity and that’s where rapid game prototyping comes in. It gives game producers the environment to conduct experiments and take chances.

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The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

SOVEREIGN MOON PRESENTS… Game Engine Showdown: Unity vs. Godot vs. Buildbox vs. Unreal Engine. In this game engine faceoff, we’ll explore each game engine’s visual scripting tools to see which engine is the best for beginner game makers and non-coders. . Read the Full Tutorial ?

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). Several features were added to Godot Physics since 3.x, Several features were added to Godot Physics since 3.x, Additionally, Godot 4.0

AAA 145
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Fire up your Unreal Engine-based game on all Graviton cores

AWS Games

This post is written by Yahav Biran, Principal Solutions Architect, and Matt Trescot, Games, SA Leader – Americas Historically, the art of creating and running complex game servers locked developers in to a single CPU architecture, typically Intel/AMD. Let’s dive in.

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Enhancing Game and Media Workflows with Global File Systems on AWS

AWS Games

It all begins as a small local studio, where artists collaborate in a single physical location, relying on local storage solutions like network-attached storage (NAS). Specifically, video production and game development require efficient workflows that involve multiple departments and span different time zones.

Media 111