Remove keyword audio
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Release candidate: Godot 3.4.5 RC 1

Mircosoft Game Dev

Audio: Instance audio streams before AudioServer::lock() call ( GH-59413 ). Audio: Fix crash in AudioServer when switching audio devices with different audio channels count ( GH-59778 ). Animation: Fix looping issue in AnimationNodeStateMachinePlayback with "At End" switch mode ( GH-60247 ).

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

Using generative AI for content moderation in gaming at scale : Machine learning and generative AI are being leveraged across gaming for the content moderation of audio chat, text messages, images, videos, livestreams, and more. Explore real-world use cases for a variety of generative AI services and solutions.

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Multiplayer in Godot 4.0: On servers, RSETs and state updates

Mircosoft Game Dev

For example, a "fake" audio file will not contain any audio, but will retain informations about length, loops, etc. This means that server-side code relying on audio timing or texture sizes will still work correctly. Removing RSETs. Second, performances are bad!

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Release candidate: Godot 3.5.1 RC 1

Mircosoft Game Dev

Audio: Make audio thread control flags safe ( GH-64608 ). Please check first the existing issues on GitHub , using the search function with relevant keywords, to ensure that the bug you experience is not known already. Android: Fix issue with get_current_dir() returning the wrong path on Android ( GH-64413 , GH-65093 ).

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Release candidate: Godot 3.4.4 RC 1

Mircosoft Game Dev

Audio: Revert "PitchShift effect quality and performance tweaks for different pitch scale values" ( GH-58668 ) [regression fix]. Please check first the existing issues on GitHub , using the search function with relevant keywords, to ensure that the bug you experience is not known already. Here are the main changes since 3.4.3-stable:

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

Keywords Studio. Its establishment in 1998 makes Keywords Studio a bonafide old-timer in the gaming industry. In addition, Keywords Studio offers UI/UX design, visual effects, animation, and more. Art Services, Engineering, Audio Services, Functionality QA, Localization, Localization QA, and Player Support. Specialties:-.

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Dev snapshot: Godot 3.5 beta 4

Mircosoft Game Dev

Audio: Allow configuring loop mode on WAV import ( GH-59170 ). Audio: Instance audio streams before AudioServer::lock call ( GH-59413 ). Audio: Fix crash in AudioServer when switching audio devices with different audio channels count ( GH-59778 ). if something that worked fine in 3.4.x

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