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Realistic Lighting in Justice with Mesh Shading

Nvidia

NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian, NetEase Game Engine. Recently, NetEase introduced Mesh Shader support to Justice. Q: What are you trying to achieve by adding mesh shading to Justice? Q: How do Mesh Shaders solve this?

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Open Source Simulation Expands with NVIDIA PhysX 5 Release

Nvidia

The latest version of the NVIDIA PhysX 5 SDK is now available under the same open source license terms as NVIDIA PhysX 4 to help expand simulation workflows and. A longtime GameWorks technology, PhysX has become the primary physics engine and a key foundational technology pillar of NVIDIA Omniverse.

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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

NVIDIA strives to simplify adoption of our technologies for developers to get hands on with leading-edge RTX technologies. NVIDIA is supporting the launch of Unreal Engine 5 with key RTX technologies.Tens of thousands of developers leverage NVIDIA technologies and Unreal Engine to propel their games and experiences to the next level.

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Rapidly Generate 3D Assets for Virtual Worlds with Generative AI

Nvidia

At CES , NVIDIA unveiled new generative AI technologies coming to Omniverse to help create virtual worlds faster and easier than ever. Lumirithmic generates 3D mesh for heads from facial scans. Omniverse enables us to offer our technology to the widest range of workflows and industries. generates animations from body movements.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

This is handled nowadays by a type of technology called “streaming”. Mesh streaming : Models are loaded as low detail (few vertices). The most complex is mesh streaming , which generally needs to be implemented together with a GPU culling strategy to ensure that very large amounts of models can be drawn at no CPU cost.

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3D Content Interoperability with Topology-Free Modeling

Nvidia

Digital sculpting software, however, uses an extremely high-resolution polygon mesh (or a voxel grid). This mesh can be modeled like traditional clay with a vast array of tools, giving modelers more freedom and flexibility in their work. This is similar to the limitations of physical sculptures.

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Theia Interactive Generates Realistic and Interactive Scenes with DLSS and RTX Global Illumination

Nvidia

However, using a configurator in a built environment presents multiple challenges including 3D meshes changing shape, shadows not lining up, and materials reflecting different lighting and colors. DLSS is an AI-powered technology that boosts frame rates and generates sharp images. And DLSS makes real-time ray tracing possible.