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Maximizing Customer Engagement with WordPress CRM Automation

Logic Simplified

Analyze and mine data to identify potential customers, for better targeted sales and production. 84% of consumers value the customer experience just as much as the product or service they’re buying. Source: Activecampaign ) Customer engagement cultivates loyalty, encourages repeat business, and sparks positive word-of-mouth marketing.

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How to Build a Mailing List and Send Newsletters as a Board Game Dev

Brand Game Development

Sending email newsletters to well-targeted mailing lists is one of the best ways you can spread the word of your business and keep customers engaged. I spoke about the value of mailing lists earlier in How to Generate Traffic for Your Board Game Kickstarter or Website , but today I want to dive into the details you need to know to get started.

Dev 130
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How to Turn Negative Play-Test Feedback into a Brilliant Game

Brand Game Development

Creating a good survey is difficult, but you can use mine as a guideline. Click here. This week, I posted How to Work Alone in the Board Game Industry. I wrote it several weeks prior to this article and now one particular paragraph seems oddly prescient. Find people who will check your work and give you honest negative feedback.

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Godot Showcase - The Garden Path developer talks about his experience

Mircosoft Game Dev

I'll be supporting the game with more content after it's released, but I want it to feel like a polished product worth the price tag on release day. Welcome to another developer interview following the introduction of the Godot Showcase page ! This week, we are interviewing Louis Durrant about his game The Garden Path.

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Status of Godot at GDC 2019

Mircosoft Game Dev

This time, Rémi Verschelde (Akien) and Hein Pieter van Braam (tmm) also came, with Ernest Lee (iFire) and Ariel Manzur (punto) occasionally tagging along. Game Developers Conference. Before anything, I'm sure that many reading this article don't really know what GDC is. Godot at GDC 2019. Recognition. 2019 (this GDC).

Indy 40
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A Crash Course on Selling Board Games

Brand Game Development

Selling is one of the most nerve-wracking and technical parts of getting a small business off the ground. You must absolutely master it to achieve the financial success you desire when self-publishing a game. When you’ve put in the hard work, it’s only natural to want to reap the benefits. Need help on your board game? The Fundamentals.

Games 130
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Deathloop deconstruction / design thoughts

Radiator Blog

This is similar to my tactics games writeup and Enderal (huge Skyrim mod) writeup where I spoil some interesting game designer / systems design things. I don't discuss much of the game narrative. I assume general game design knowledge but minimal Deathloop-specific knowledge. sorry if your game happens to crash, or you get a dreaded UI freeze.