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An Era of Digital Humans: Pushing the Envelope of Photorealistic Digital Character Creation

Nvidia

Traditionally, digital humans have been widely used in media and entertainment, from video game. Traditionally, digital humans have been widely used in media and entertainment, from video game characters to CGI characters in movies. There are also new cases emerging in entertainment through storytelling with digital avatars.

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Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

The next step is to build free and open-source games that both go beyond entertainment and benefit the community. Talk: Using Godot for economic simulation and agent-based modelling | Jeremiah Lasquety-Reyes. He's also the lead developer on GDQuest's latest 2D platformer game demo.

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Autonomous AI Outraces Gran Turismo World Champs

Nvidia

Gran Turismo (GT) Sport competitors are facing a new, AI-supercharged contender thanks to the latest collaborative effort from Sony AI, Sony Interactive Entertainment (SIE), and Polyphony Digital Inc., The autonomous AI racing agent, known as Gran Turismo Sophy (GT Sophy), recently beat the world’s best drivers in GT Sport.

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Why Rovio is Such a Juicy Catch

Deconstructor of Fun

H atch was ultimately shut down after very public attempts to sell the platform and technology, but which didn’t yield any buyers. Rovio’s talented teams and world-class IP are a smart buy for a large publisher or big entertainment company. Failing to get buyers speaks volumes about the quality of Hatch.

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