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AWS for Games to spotlight generative AI at GDC 2024

AWS Games

With the annual Game Developer Conference (GDC) just days away, Amazon Web Services (AWS) for Games is ramping up to host exciting technology demonstrations and programming focused on evolving industry trends, including generative artificial intelligence (AI). Explore real-world use cases for a variety of generative AI services and solutions.

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Open-World Game Testing: Things to Consider

iXie gaming

Testing an open-world game can be complex and demanding due to the vast and interconnected nature of the game world. If your internal team can’t handle open-world game testing, seeking professional game QA services is highly recommended. But what is an open-world game? AI behavior.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Explore real-world use cases for a variety of generative AI services and solutions.

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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

UE5 represents a generational leap in both workflows and visual fidelity, extending the engine’s support for DirectX Raytracing, NVIDIA DLSS, and NVIDIA Reflex, and adding new features such as Nanite and Lumen that make it faster and easier for games to implement photorealistic visuals, large open worlds and advanced animation and physics.

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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

Skyrim was already notorious for this "break the AI pathing and snipe at them" exploit metagame, but Enderal sort of just gives up here. Dense narrow spaces = too much content packed together and repetitive encounters. So these are leftover placeholders that lead to cut content. Wider, spread out, less dense. Money sink.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

Users can plug into any layer of the modular Omniverse stack to build advanced tools that simplify workflows, integrate advanced AI and simulation technologies, or help connect complex production pipelines. Game developers have been building virtual worlds for more than a decade (Minecraft pictured), courtesy of The Vokselians.

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Sandbox vs themepark

Raph Koster

If you really care, the MUD Wiki on Fandom , started in the wake of the great Wikipedia purge of MUD content, has you covered. All the content in the game was just data in fields. On MOOs and LPMuds, you had a lower barrier for adding features, but you also had a higher barrier for “just making content.”

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