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Exploring the Boundless Potential of XR and AI

Logic Simplified

The world of technology is constantly evolving, and two of the most buzzworthy trends in recent years have been extended reality (XR) and artificial intelligence (AI). XR has a wide range of applications, from gaming and entertainment to education and training. Exploring the Transformative Power of Combining XR and AI.

AI 95
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How AI is Taking Over the Gaming Industry and What It Means for You with Adnan Chaumette

Game Dev Unchained

Chaumette, a veteran in the field, shared his insights on how AI technology has the potential to revolutionize the creation process for artists and developers. In the interview, Chaumette discussed how AI has been influencing the gaming industry for years, citing the early work of Andrew Maximoff, founder of Promethean AI, in 2018.

AI 98
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What Is AI Art and How is it Created?

Game Designing

Artificial intelligence (AI) has been making its presence felt in a wide range of industries, including art and design. AI art — meaning art created with AI — is now a popular art form that offers many benefits and applications. But what is AI art? What Is AI Art?

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Autonomous AI Outraces Gran Turismo World Champs

Nvidia

Gran Turismo (GT) Sport competitors are facing a new, AI-supercharged contender thanks to the latest collaborative effort from Sony AI, Sony Interactive. The autonomous AI racing agent, known as Gran Turismo Sophy (GT Sophy), recently beat the world’s best drivers in GT Sport. Smart gaming AI is not new to gaming.

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We Dwell in Possibility as queer gardening simulation

Radiator Blog

all drawings by Eleanor Davis "We Dwell in Possibility" (WeDIP) is a new queer gardening simulation game about planting bodies and ideas, and watching them grow into a kinetic landscape. It's a zoomed out perspective, it's not immersive, it's a simulation. Naked simulated AI people ("peeps") arrive and flow across the terrain.

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Flexible and Powerful Ray Tracing with NVIDIA OptiX 8

Nvidia

Realistic lighting and materials can be accurately simulated, providing a more realistic representation of the final product. It enables artists to create striking visual effects, simulate complex lighting scenarios, and achieve cinematic realism. Shuzo modeled and textured in Maya and Mudbox, with no scans used.

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RP4K Teacher Profiles: Gabriel Dibenedetto

Real Programming

Education and Background Gabe has worked for RP4K almost since moving to Ontario from Italy in 2017. Gabe develops models of worlds powered by the coding language C++ to test and simulate how rugged electric vehicles would handle the terrain. In addition to simulation, he also works with engineering and perception.

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