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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

beta, reviewing many PRs which have been opened prior to our roadmap feature freeze announced a month ago. While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 This alpha doesn't include official builds with.NET 6 support yet, as we still have more work to do to enable this. alpha builds.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 14

Mircosoft Game Dev

beta, reviewing many PRs which have been opened prior to our roadmap feature freeze announced a couple of weeks ago. While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. What's new.

Alpha 52
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we'll aim to fix for beta 12 next week.

Beta 105
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Dev snapshot: Godot 4.0 alpha 11

Mircosoft Game Dev

Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 We're etching closer and closer to the beta stage, things are starting to fall into place! Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Jump to the Downloads section.

Alpha 52
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we’ll aim to fix for beta 12 next week.

Beta 81
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Maintenance release: Godot 3.4.4

Mircosoft Game Dev

In parallel to our work on the upcoming feature releases Godot 3.5 ( with a second beta ) and 4.0 ( now at alpha 4! ), we backport important fixes to the stable 3.4 before this edit are advised to re-download at least the export templates if they intend to export to iOS. branch for use in production. Last month's 3.4.3

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Release candidate: Godot 3.4.3 RC 1

Mircosoft Game Dev

In parallel to our work on Godot 3.5 ( with a first beta ) and 4.0 ( and finally alpha 1! ), we backport important fixes to the stable 3.4 Edit: Or not, there's a regression for the web editor in this build ( GH-57592 ). GridMap: Fix editing MeshLibrary's Shapes array from the Inspector ( GH-56891 ).

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