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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 Same deal as usual, lots of bugs fixed and more refactoring and feature work. This alpha doesn't include official builds with.NET 6 support yet, as we still have more work to do to enable this. alpha builds.

Alpha 52
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. The illustration picture for this article is from The Mirror , an upcoming all-in-one game and game development platform currently in Closed Alpha. Bug reports.

Beta 105
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. The illustration picture for this article is from The Mirror , an upcoming all-in-one game and game development platform currently in Closed Alpha. Bug reports.

Beta 80
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Dev snapshot: Godot 3.2.3 beta 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. wslay 1.1.1). no longer works in 3.2.3

Beta 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. stb_vorbis 1.20, wslay 1.1.1).

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Maintenance release: Godot 2.1.4

Mircosoft Game Dev

which should soon see a new alpha build. But as a result, it's actually a pretty exciting "maintenance" release with various new features and a great deal of bug fixes. This release has seen many platform-specific improvements from old and new contributors, especially for macOS, iOS, X11. Other notable changes.

Tile 52
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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

would focus mainly on fixing those new bugs to ensure that all Godot users can have the most stable experience possible. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). Bug reports. stb_vorbis 1.20, wslay 1.1.1).