Remove Alpha Remove Clipping Remove Code Remove Collision
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Creating a See-Through | X-Ray Effect In Unity – Shader Tutorial

Awesome Tuts

If you’re a complete beginner who never coded a single game in Unity, start with the tutorial in the link below: Getting Started With Unity And C# If however, you know how to create basic games in Unity on your own, then you can follow this tutorial to implement this effect in your game. What Is a Shader?

Shaders 90
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Godot's 2D engine gets several improvements for upcoming 4.0

Mircosoft Game Dev

2D Masking / Clipping. branch, this will be doable in a much easier way, thanks to the "clip children" property in the visibility section. while(accum < max_dist) { float d = texture_sdf(at); accum+=d; if (d < 0.01) { break; } at += d * dir; } float alpha = 1.0-min(1.0,accum/max_dist);

Engine 54