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Dev snapshot: Godot 3.5 beta 2

Mircosoft Game Dev

alpha builds and maintenance releases for the stable branch ( 3.4.3 , 3.4.4 You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. It's already been 2 months since 3.5 Between biweekly 4.0 x branch and this new 3.5 What is it?

Beta 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

Please help us test it to ensure that no new regressions have slipped through code review and testing. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Some regressions were noticed after the release though, so we decided that Godot 3.2.3

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

Please help us test it to ensure that no new regressions have slipped through code review and testing. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Some regressions were noticed after the release though, so we decided that Godot 3.2.3

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Dev snapshot: Godot 3.5 beta 4

Mircosoft Game Dev

alpha builds , we're trying to release 3.5 You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. We're getting closer to the Godot 3.5 stable release with a fourth beta snapshot! Like with 4.0 What is it?

Beta 52
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Dev snapshot: Godot 3.5 beta 3

Mircosoft Game Dev

alpha builds , we're trying to release 3.5 You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Anything behind the polygon will be culled from view. We're getting closer to the Godot 3.5 stable release with a third beta snapshot! Like with 4.0 What is it?

Beta 52
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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

Please help us test it to ensure that no new regressions have slipped through code review and testing. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Some regressions were noticed after the release though, so we decided that Godot 3.2.3

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

Please help us test it to ensure that no new regressions have slipped through code review and testing. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Some regressions were noticed after the release though, so we decided that Godot 3.2.3

Bug 52