Maintenance release: Godot 3.0.1
Mircosoft Game Dev
FEBRUARY 25, 2018
Another new CLI option is --quit which will quit the engine after the first main loop iteration. It is now possible to scale an.obj mesh when importing. The lightmap baker will now use all available cores on Windows like it does on macOS and Linux. This will let you build C# solutions without starting the editor. Fixed issues.
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