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Dev snapshot: Godot 3.5 beta 2

Mircosoft Game Dev

alpha builds and maintenance releases for the stable branch ( 3.4.3 , 3.4.4 In order to benefit you should be moving your objects and running your game logic in _physics_process(). This ensures your game will run the same on all machines. Anything behind the polygon will be culled from view. Between biweekly 4.0

Beta 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

C#: Fix restore not called when building game projects ( GH-40596 ) [regression fix]. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! stb_vorbis 1.20, wslay 1.1.1).

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Dev snapshot: Godot 3.5 beta 4

Mircosoft Game Dev

alpha builds , we're trying to release 3.5 In order to benefit you should be moving your objects and running your game logic in _physics_process(). This ensures your game will run the same on all machines. You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Like with 4.0

Beta 52
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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

C#: Fix restore not called when building game projects ( GH-40596 ) [regression fix]. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). And many more bug fixes and usability enhancements all around the engine! stb_vorbis 1.20, wslay 1.1.1).

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Dev snapshot: Godot 3.5 beta 3

Mircosoft Game Dev

alpha builds , we're trying to release 3.5 In order to benefit you should be moving your objects and running your game logic in _physics_process(). This ensures your game will run the same on all machines. You can move the polygon with the node transform, drag the corners to reshape it, add delete points. Like with 4.0

Beta 52
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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

C#: Fix restore not called when building game projects ( GH-40596 ) [regression fix]. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Backup your project files before upgrading. C#: Add Visual Studio support ( GH-39784 ). no longer works in 3.2.3

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

C#: Fix restore not called when building game projects ( GH-40596 ) [regression fix]. GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). Backup your project files before upgrading. C#: Add Visual Studio support ( GH-39784 ). no longer works in 3.2.3

Bug 52