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Minecraft: Using Learning to Make Players Fall in Love

Brand Game Development

The game was gradually refined over a series of pre-alpha, alpha, beta, and release updates. It’s the perfect sandbox, the perfect little “microcosm of life” , which is what I think games ultimately are. You know, when it wasn’t horribly glitching and doing outright weird stuff.

Alpha 130
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Planet Coaster Crashing, Not Starting & Low FPS: How to Fix

Game Errors

It seems that this issue was not in the alpha version of the game and that it appeared now. Users are encountering crashes both in career mode and in sandbox mode. They get this crashes in like 20 minutes of getting in the game but sometimes they play it for just a few minutes and BAM the game crashes.

FPS 95
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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

Moonwards is an in-development open source sandbox MMO built with Godot. We are the team behind Moonwards , a sandbox MMO being built in Godot. What’s more, Moonwards is meant to be a sandbox, eventually spanning a number of interactive dynamic systems. For a networked sandbox? Yes, we know that’s awfully ambitious.

Build 52
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Vulkan progress report #7

Mircosoft Game Dev

This is very useful for games that may want their logic accelerated by the GPU (such as sandbox or simulation games). Alpha is still some months away, but it's getting closer every day! It is also possible to create local rendering devices, which run in the game thread (or any other thread).

Render 52
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The Sandbox’s U.S. CEO shares the biggest lessons he’s learned so far

Game Daily

The Sandbox is a creative metaverse, in a similar vein to Roblox. Currently it’s being formed through a series of timed alpha programs in which creators can join, play, and create. GameDaily spoke to The Sandbox’s U.S. We are still in alpha mode meaning that we operate in seasons. How realistic is that goal?

Sandbox 52
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“True Ownership” - The Game Economy Trilemma

Deconstructor of Fun

This is the issue that has kept game economies built around secondary markets from exploding into mainstream gaming so far despite considerable investment most infamously from Blizzard and most recently from the glut of Web3 game startups riding the 2021 NFT craze like Axie, Sandbox, Decentraland & co.

Asset 64
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Garrisons 2.0

Grid Sage Games

Garrisons were originally added to Cogmind in the months after the first Alpha release in 2015 (see an overview here ) as an optional location for players to visit, adding a unique extra dimension to the world to answer the question “what if I infiltrate these things where many enemy squads come from?”

Beta 52