Remove an-inside-look-at-the-board-game-review-process
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An Inside Look at the Board Game Review Process

Brand Game Development

Having your board game reviewed for the first time can be nervewracking. It’s difficult to send your brainchild to a critic who can influence the way your game is seen when it comes time to Kickstart or publish it. Need help on your board game? What do reviews involve? How long do reviews take?

Writing 130
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How to Choose & Use a Board Game Marketing Strategy that Works

Brand Game Development

Welcome to the third unit of Start to Finish: Publish and Sell Your First Board Game. First came Game Development 101 and then came Designing & Developing Your Game. That’s why I’m especially excited to introduce you to unit 3: Marketing & Promoting Your Game. Need help on your board game?

Games 130
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6 Ways to Cope with Kickstarter Anxiety as a Board Game Dev

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Making mistakes is part of the creative process. Click here.

Dev 130
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. Astral Clocktower Studios x Game Raven Review. Hello, dear friends and fantasy aficionados. Concept Art.

Dev 52
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How Board Game Fulfillment Works at Fulfillrite

Brand Game Development

Fulfillment is one of the most intricate and complex parts of the board game business. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Then I got Twitter DM from Charlie at Fulfillrite saying they’d like to do a guest post on this blog.

Games 130
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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

Travis Boatman : Travis has held senior leadership positions at a bunch of major gaming and mobile gaming companies including Mattel, JAMDAT, EA, and Zynga. a mobile and PC games studio located in Southern California. Impact of data in games Hiring for cultural fit Initial focus post funding Why you need to panic!

Games 52