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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. What is the difference between game art vs game design?

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Everything You Need to Know About 3D Game Art Production 

iXie gaming

The creation of three-dimensional objects, characters, and locations for use in video games is a challenging process known as 3D game art production. It combines art and technology, resulting in visually stunning and immersive game worlds that captivate players. Modeling : Once the concept art is finalized, the next stage is modeling.

Art 52
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What is AI art and how will it impact artists?

CG Spectrum

People have begun questioning the ethics of AI art and what it means for those working or pursuing a creative career, particularly digital painting. We explore what AI art is, the types of AI art available, and hear from Concept Artist and CGS Dept. What is Artificial Intelligence (AI) art? Jason Allen’s A.I.-generated

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Top 6 types of animation used in film, games, and advertising

CG Spectrum

Animation is the art of breathing life into the inanimate for films, games, and advertising. That way, they can be animated without the background or other characters and props moving at the same time. 2D Animation is the art of creating movement by combining a sequence of images together in a two-dimensional space.

Film 52
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Little Racer – 3D Art

The Knights of Unity

Players are able to create their own tracks using road parts, obstacles and props. Adjusting mesh, rig and skinning needed a couple of iterations. Majority of props work on the same principles as the rest of assets. In the editor props are spawned procedurally – it took some time to organize scripts and meshes properly.

Art 52
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A Breakdown for Budgeting: How to?

Filmustage

Each necessary element of the script will be highlighted in a particular color and sorted into the following categories: cast, props, locations, costumes, sound, etc. Then you definitely should not neglect the art department, which is responsible for the creative part of the work. Then pay attention to the tags generated by Filmustage.

Prop 52
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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Today we're serving up some seriously exciting updates, including a look at our new, custom game cursor; updates on our new player character's rigging and animation; and a sneak peek at our newest WIP level area. With the armor and character revisions completed, Nick moved on to a brand new task: a dungeon prop list! link] Concept Art.

Dev 52