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The fall of Riccitiello

Game Daily

I first interviewed John Riccitiello in the late 1990s, when he was pretty new at Electronic Arts. He said all the right things about what a great company Electronic Arts was. In those days, executive appointments from outside the gaming industry were still rare. His interest was in opportunity, growth and, of course, money.

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How Mino is using NFTs to promote monster game Dimensionals

Game Daily

Gordon, a storied shaper of Electronic Arts’ legendary rise, is currently a partner at Silicon Valley investment house KPCB. Off the back of a $2 million seed fund, the company launched a series of successful collectible RPGs for mobile, including MiniMonsters, Cat Game, and Dog Game. Mino was founded back in 2011.

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The Inevitable Blockchain Revolution

Deconstructor of Fun

Ethan is always looking for worthy, free-to-play mobile games for the N3TWORK Platform. If you’re interested in growing your business on mobile and beyond, look no further. 2 Asset Ownership Will Drive Player Choice Imagine you are the type of player happy to spend $2 million to be the top player in a 4x game.

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Will Dislyte become Lilith’s third billion Dollar hit?

Deconstructor of Fun

Vaporwave was an online artistic movement started in 2010 that used psychedelic elements in art and electronic music. Good performance at the early stage may have been powered by user acquisition platform features, and Lilith’s die-hard fans. Combining vaporwave and mythological elements, Dislyte certainly has a unique cyberpunk vibe.

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What are the NFT gaming benefits for owners and players

Logic Simplified

Cryptocurrencies are considered fungible and unlike them, NFTs or non-fungible tokens are digital assets that can be traded or exchanged for something different. The tokens are authentic digital certificates that are stored electronically in a decentralized distributed database that is publicly verified called the blockchain.

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Getting started with HaxeFlixel in 2021

Radiator Blog

For an upcoming project commission, I'm making a 2D game with crowd simulation and simple controls that works well on mobile browsers. Here was my thought process: Unity WebGL: way too heavy and slow for mobile browsers, and maybe overkill for a no-physics 2D game anyway. Warning: this is a fairly technical game developer-y post.

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Mythical’s Web3 NFT racer goes live

Game Daily

Mythical Games’ NFT-based mobile racing game Nitro Nation World Tour (NNWT) is out now on Android and iOS. The report points out continued activity in the NFT space from the likes of Roblox, Take-Two, and Electronic Arts Inc. And NFT directly connects the digital economy outside the game and realizes value in the real world.

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