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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

There are many aspects to consider when building a game. Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Unity Technologies Assets. Once an asset (e.g. HUD Navigation System by Sickscore Games.

Asset 52
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Top 6 types of animation used in film, games, and advertising

CG Spectrum

Animation is the art of breathing life into the inanimate for films, games, and advertising. Motion Graphics. The animator can also create characters using digital rigging. Learn more about what a 2D animator does in games and film. 3D animation lets you drop your 3D rigged model into a digital scene and manipulate it.

Film 52
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Everything You Need to Know About 3D Game Art Production 

iXie gaming

The creation of three-dimensional objects, characters, and locations for use in video games is a challenging process known as 3D game art production. It combines art and technology, resulting in visually stunning and immersive game worlds that captivate players.

Art 52
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Why I still use Unity

Radiator Blog

There's been some game dev twittering about Unity vs. Unreal lately. The basic consensus is that Unity's advantages have been crumbling for years, and its attempt to challenge Unreal on high-end graphics has meant neglect everywhere else. For him it's not about the graphics, it's about source engine access and engineering processes.

Engine 40
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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

link] Next, Will worked on modifying the death systems for our main character (and some of the game's enemies) to allow them to utilize the new death animations Producer Allie recently created (make sure you check out the Game Production section to see them in action). 3D Asset Design. Take a peek!  [link].

Dev 52
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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

CG Spectrum graduate Hanny Lu talks about her experience studying Unreal Connectors: Virtual Production , a 12-week micro-credentialing program created in partnership with Epic Games. Once the production began, I had more drive to assemble the scene using the foliage tool and Megascans assets.

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Little Racer – 3D Art

The Knights of Unity

Our main goal was to create an easy to pick, approachable couch multiplayer game for up to four players. Graphic simplicity was dictated by the general idea of the game’s casualty. We’ve decided to set our game in a low-poly setting for the sake of readability. That allows us to reduce the size of the game.

Art 52