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Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see This new beta 3 build comes shortly after last week's beta 2 to fix some of the regressions and bugs reported against that release. This new beta 3 build comes shortly after last week's beta 2 to fix some of the regressions and bugs reported against that release.

Beta 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.3 , after more than 7 months of development! While most development focus is on our upcoming Godot 4.0 x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience.

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Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds (new in 3.2.4 And there's even more in the works that will be included in future beta builds. C#: Official builds now use Mono 6.12.0.111.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 1

Mircosoft Game Dev

This first beta build already includes a number of them which have been worked on by core contributors, with notable mentions to: Android App Bundle and subview embedding support. And this is just a first beta, there's more in the works that will be included in future beta builds. C#: Official builds now use Mono 6.12.0.102.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see In particular, this build adds WebXR support for VR games! Moreover, there have been many fixes to features introduced in previous betas, so make sure to test this build and ensure that everything works as you'd want it. see recent devblogs on glTF 2.0

Beta 52
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see In particular, this build adds optional GDNative support to the HTML5 target , on top of the pre-existing optional multithreading support. Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. Highlights.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

With this beta 6 build, there are several recently merged changes that will require heavy testing to be stabilized before 3.2.4-stable: Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. macOS ARM64 support in official binaries for Apple M1 chip (only classical build for now).

Beta 52