Maintenance release: Godot 3.5.1
Mircosoft Game Dev
SEPTEMBER 28, 2022
stable: Android: Fix issue preventing the Android Editor from displaying the project content ( GH-64420 ). iOS: Workaround WebKit/ANGLE shader compilation bug for WebGL 2.0 ( GH-64811 ). Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Here are the main changes since 3.5-stable:
Let's personalize your content