Remove Baking Remove Debug Remove Games Remove Pixel
article thumbnail

Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Rewritten and greatly improved FBX importer.

Beta 52
article thumbnail

Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

New option to snapping 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions (new in 3.2.4 Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). C#: Official builds now use Mono 6.12.0.111.

Beta 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience. As such, most of the focus was on implementing missing features or bugfixes which are critical for publishing 2D and 3D games with Godot 3, and on making the existing features more optimized and reliable.

article thumbnail

Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

In particular, this build adds WebXR support for VR games! New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. WebXR support for VR games (new in beta 5). Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). MP3 loading and playback support.

Beta 52
article thumbnail

Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. Developers can. Version 1.1.30 In version 2.0, NvRTX 4.26.1

article thumbnail

Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Rewritten and greatly improved FBX importer.

Beta 52
article thumbnail

Release candidate: Godot 3.2.4 RC 1

Mircosoft Game Dev

New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. WebXR support for VR games. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Minimap support in GraphEdit.

Render 52