Dev snapshot: Godot 4.0 beta 12
Mircosoft Game Dev
JANUARY 13, 2023
As always, a bunch of nice rendering fixes! Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications. Navigation: Fix for navmesh baking when parsing StaticBody colliders ( GH-70904 ). Rendering: Only disable depth writing in opaque pipelines ( GH-71124 ).
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