Remove Balance Remove Data Remove Esports Remove Platformer
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The Story of Oscar Esio and Africacomicade’s Community Impact

PreMortem.Games

During his time at MEST, Esio adopted a data-driven approach, conducting thorough market research and learning from African peers. The connections and skills gained at MEST empowered Esio to build a platform that facilitates collaboration across Africa, connecting stakeholders and resources efficiently.

Balance 186
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Improving Aiming Time on Small FPS Targets with Higher Resolutions and Larger Screen Sizes

Nvidia

The majority of esports professionals today tend to play on high-refresh-rate 240 or 360 Hz monitors, the bulk of which are available with 24 to 25 inch. The majority of esports professionals today tend to play on high-refresh-rate 240 or 360 Hz monitors, the bulk of which are available with 24 to 25 inch diagonal sizes and 1080p resolution.

FPS 52
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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

As the Supercell blog post stated a year ago, “ We are establishing this new team to pursue a specific goal: assemble and enable the best talent in North America to create what’s next across any platform, not just mobile. This is a well-balanced team in terms of disciplines, covering software, design, and art.

Studios 52
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The Lost Ark Has Found its Way

Deconstructor of Fun

Balancing relies heavily on gear, maps are crowded with question marks, Boss fights feature repetitive mechanisms. Battle: Simplified skill point system and amazing visual effects The core of the skill system relates to balancing and mechanisms. Data: Initial Spike and a Steady Return to Normal Back to the game itself.

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2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

Unless otherwise specified, all the data has been provided by the powerful Sensor Tower and analyzed by the author(s). Data from China, Korea, and Japan are excluded as this analysis focuses on Western markets only. But please keep in mind that Hearthstone is cross-platform title making likely over 80% of its revenue on PC.

Mobile 52
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10 Years of Excellence - Deconstruction of Supercell

Deconstructor of Fun

All the data is derived from Sensor Tower’s fantastic data plarform. Brawl Stars is an action-packed, esports-focused MOBA and thus it didn’t cannibalize existing games: in fact, Clash of Clans remained stable, Clash Royale continued its rate of decline, and Supercell’s total revenues in 2018 grew. Cover image: Talouselämä. #1

Puzzle 52