Remove Balance Remove Feature Remove Mechanics Remove Sandbox
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Two engineers build the physics-driven engineering parody The Enjenir

PreMortem.Games

The Enjenir is a physics-driven sandbox game with a clumsy medieval engineer that fumbles his way from one construction project to the next. What originally started out as a treehouse building simulator prototype, slowly evolved as the duo gradually added different mechanics. “It We judge each feature based on three criteria.

Engine 129
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Garrisons 2.0

Grid Sage Games

For Beta 12 I decided to include it on the patron feature voting list, and… it won. Sample Garrison interior layout (major features labeled), under the old system first introduced in 2015. This always felt like a kind of side project though, one which could be small (doesn’t live up to the potential?)

Beta 52
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We Dwell in Possibility as queer gardening simulation

Radiator Blog

Some of these features are common to video games, and some of them aren't.) So I shifted direction to something more like Claude Shannon's Theseus (1950), a mechanical mouse that "learned" how to navigate a maze by flipping magnetic switches beneath the floor. The pandemic has made this much clear.