7 Ways to Drastically Improve Your LiveOps: Learning from Clockmaker
Deconstructor of Fun
JANUARY 29, 2024
Many game designers will instantly say: "How can we show the player the same thing? Yes, in an ideal world of paid games, this could be true: a unique gaming experience is played only once. So we decided to loop the puzzles at the same time as adding new ones. They're not going to play it again.
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