article thumbnail

Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

article thumbnail

Jussi Kemppainen is exploring AI-assisted game development with Echoes of Somewhere

PreMortem.Games

I wanted to make a game completely on my own to balance my professional life as a game developer working with big teams.” AI affects game design The project’s trajectory shifted with the integration of AI tools. Next, I start generating assets for the game with AI, like locations, character designs etc.”

AI 190
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Video game mechanics: A Beginner’s Guide

Logic Simplified

There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics?

article thumbnail

2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

Mat Baker has been making mobile games for 15 years. Currently in charge of systems design at Trailmix. Laura Taranto has 12 years experience in casual games and is a product advisor and puzzle game aficionado. Special thanks to Niek Tuerlings for the Merge Game insights. Previously at King and Glu.

Puzzle 52
article thumbnail

VR Games for advanced players

Played with Fire

Complex puzzles, a dynamic combat system, or advanced interaction with the environment are just a few options to consider when creating a VR game for this target group. Difficulty and balance The level of difficulty in games for the „diehards” is something that often keeps game developers up at night.

article thumbnail

Sirlin on Game Design, Ep 10: Flash Duel

Sirlin

Flash Duel is a simple and fast card game that in high level play ended up being bogged down by lengthy calculations. We talk about the design changes that address this as well as at least one tricky balance puzzle we faced. At the time of this post, Flash Duel is on kickstarter right now. Please support it if you can.

article thumbnail

14 low-budget, highly successful story games

Game Analytics

One of the reasons why hyper-casual games are so popular is due to how quick and easy they are to make. Simple controls, artwork, and game design make it easy for any developer to pick up. There are other ways to build a game on a budget. Lifeline by Three Minute Games. This is definitely a game for any H.P.

Horror 109