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Star Nomad 2 major update incoming

Half Geek

In the update, each system will be expanded, from 15K * 15K pixels in dimensions, to 24K * 24K. It’s not a huge increase in terms of 1D, only being 9K pixels extra, or ~60%. But in terms of flight area, it goes from 225K pixels to 576K, more than doubled. The goal is to keep Roguelike challenging from early to late-game.

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Star Nomad 2 Patch Notes (v 2.22.07)

Half Geek

Each system has increased from 15,000^2 to 24,000^2 pixels squared. NPC Flight AI updated to take advantage of the larger flight area. Roguelike mode, NPC pilots will rank up and upgrade their ships more often. In the mid-game, NPCs will come equipped with better armor, shields and weapons. Improve Merchant NPC Flight AI.

NPC 100
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The Future of Art & AI in Game Production

iXie gaming

While integrating AI in game production offers unparalleled possibilities, it raises ethical considerations and questions about the balance between human creativity and algorithmic assistance. Therefore, these characters are always monitoring user gameplay data and reacting appropriately to increase the fun and challenge of games.

AI 52
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That Lonesome Valley as cowboy coin crusher

Radiator Blog

CONTENT WARNING: This post contains discussion of gay sex acts and some screenshots with obscured pixel art nudity. Balancing the weight of each system was difficult. In this situation, the NPC knows what you're here for and he wants it too, even if you kinda hate each other. If you care about spoilers, play it first.

Pixel 52